Public Goods and Free Riding
MobLab Game: Public Goods: Linear
Key Teaching Points:
- Highlights the features of public goods: non-rival and non-excludable.
- Shows the tension between individual and group welfare.
- Experience the free-rider problem.
Additional games include Public Goods: Discrete (Threshold) and Public Goods: Rewards and Punishment
Externalities
MobLab Game: Externalities with Policy Intervention
Key Teaching Points:
- Show a divergence between market price and quantity and the socially optimal price and quantity for an externality-generating good.
- Demonstrate that taxes and subsidies help individuals to internalize these externalities.
- Explore tradable permit market for a good with a negative externality.
Tax Incidence
MobLab Game: Competitive Market
Key Teaching Points:
- Show that the competitive-market equilibrium maximizes total surplus (absent external costs or benefits).
- Show that taxes affect equilibrium outcomes and result in deadweight loss.
- Demonstrate the difference between who pays the tax and who bears the burden of the tax.
- Experience how who bears the burden of the tax depends on elasticities.
Public Choice
MobLab Game: Voter Turnout (Two Candidate)
Key Teaching Points:
- Explore the paradox of voting with students.
- Explore comparative statics such as the size effect, competition effect, and underdog effect.
MobLab Game: Two Candidate Election
Key Teaching Points:
- Familiarize students with the spatial model of voting.
- In the standard one-dimensional spatial voting model with two candidates, in equilibrium both candidates choose the policy most preferred by the median voter.
MobLab Game: Multilateral Bargaining
Key Teaching Points:
- Students experience coalition formation and how majority rule may lead to unequal distribution of resources.
- Demonstrate the power of the proposer.
Common-Pool Resources
MobLab Game: Commons: Fishery
Contingent Valuation
MobLab Game: Blank Survey
Key Teaching Points:
- Create your own survey-based experiment on contingent valuation using our Blank Survey tool. You can create different frames to elicit student WTP and WTA for non-market goods.